"Red Planet Farming" is a real time strategy game that puts players in the shoes of the first Agricultural Director on Mars. players must grow enough food to feed and sustain a Martian colony - a task that pits them against dust storms, radiation, and other harsh climate conditions on Mars.
As one of the lead artists for this game I focused on character designs, UI elements, particle effects, in-game sprites, animations and additional narrative art. 

Lead Programmer / Game Design: Nina Demirjian
Lead Artists: Sean Park and Noah Lee
Original Music / Audio Design: Sean Porio
Original Character Portraits
Newspaper Event Images
Dust Storm and Solar Flare tests
Dust Storm lightning animation frames
Marsquake landslide animation
Fertilizer Plant animated sprite
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