Developed as a submission for Indiecade 2019
“I, The Masked” is a dark and mysterious single-player puzzle game focused around dissecting the behavior of those around you. Players are immediately thrust into a strange, claustrophobic game of tokens taking place in the back of a hectic moving van. The rules are simple: on your turn, either take someone’s token, give one of your tokens to someone else, or do nothing. The consequences are equally as simple: if you lose all your tokens, you get thrown out the back, directly into the judging crowd.
The game explores themes of judgement, self-confidence, and control. Over a series of four dreams, the player is introduced to five masked characters, each wearing their crime on a sign around their neck. As the van becomes more crowded, the player catches glimpses of their own sign. Understanding each character is key to being the last one standing.
Credits:
2D Art / Animations / Game Design: Sean Park
Programming / Game Design: Aaron Gaudette
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